COMPLETE BOOK OF GNOMES AND HALFLINGS PDF

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These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase. Warning : If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you. Login My Library Wishlists.

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Log In with Facebook. Log In I am new here. Remember me. Error: No match for email address or password. Password forgotten? Click here. Advanced Search. Watermarked PDF. Average Rating 1 rating. Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces including two new subraces , as well as 28 new character kits, from the gnome Goblinsticker to the halfling Forestwalker.

If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you! A cynic might say it was to boost the presumable weak sales for a gnome-only book; an inveterate punster might mention that the book would be too short otherwise. It was a good choice to combine them; the separation leaves 50 pages for gnomes and 70 pages for halflings, allowing expansion and discussion of both races while keeping discussions focused.

The book's theme is "how do the small races survive in a hostile world? Gnomebody Gnomes the Twouble I've Seen. When you're typically described as "like a dwarf, but different," you know you need some love.

The gnome section discusses what makes gnomes unique. The myths and gods of the gnomes are explained using mythology and parables to illustrate gnomish philosophy.

I've always had a soft spot for Urdlen, the hideous white mole of greed, so it's nice to see him detailed alongside Garl Glittergold and the four lesser gods of the pantheon. Gnomish culture is also discussed at length later in the book, showing what drives the race to excel. The chapter on gnomish subraces introduces the rock gnome and provides rules for playing them alongside svirfneblin deep gnomes , tinker gnomes, and the traditional forest gnome.

It's tricky treating the tinker gnome seriously, but Niles manages to do so in a way that makes them intriguing. I'm surprised to see how much flavor text and loving attention to detail each subrace receives. Character kits are broken down by class, and there's little of the power inflation seen in some other books in this series. There's the breachgnome and goblinsticker fighter , the mouseburglar and tumbler thief , the imagemaker and vanisher illusionist , the buffoon and stalker multiclass , and the rocktender and treetender priest.

Mechanical advantages are balanced by mechanical penalties, some of them brutally restrictive; the rocktender, for instance, can't cast spells unless in direct contact with unhewn rock. The gnome section finishes up with a brief look at a gnomish village, a handy source for an adventure setting if you need gnomish homelands quickly during a game.

Don't Call Them Hobbits. Using the same conceit from earlier in the book - i. The three subraces of halflings are detailed, as are polar halflings, kender, and the cannibalistic halflings of Athas. Kits include the archer, forestwalker, homesteader, mercenary, sheriff, squire, and tunnelrat fighter ; the bandit, bilker, burglar, smuggler, and urchin thief ; the healer, leaftender, and oracle priest ; and the cartographer, trader, and traveler multi-class.

Not all special benefits are balanced by mechanical hindrances, leading to a bit of power inflation in a few cases. The halfling village of Lindendale is laid out in a surprising amount of detail, making me suspect that Niles spent more time on the halflings than on the gnomes or that someone was recycling some old game material.

The book finishes with several pages of adventure suggestions for gnome and halfling adventures. Solid and Doughty. This is a well-designed supplement that delivers exactly what was intended. It lacks the near-mythical "wait, elves can now shoot bows with their feet? About the Creators. Douglas Niles is a fantasy author and game designer, one of the creators of the Dragonlance world and the author of dozens of novels.

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The Complete Book of Gnomes & Halflings

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[Let's Read] The Complete Book of Gnomes and Halflings (PHBR9)

Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races--their culture, beliefs, and subraces including two new subraces , as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM TM interested in creating an all-gnome or all-halfling campaign, this is the book for you! Due to the length of the section and the number of authors and products, I've arbitrarily divided it into two. RPG Item Rank:

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